If I set antialiasing to 2 or higher in a project (e.g. the BunnyMark sample) the app crashes in the emulator I'm running with lime test android -64 -debug.
<window antialiasing="2" />
Using the develop branch of lime (c70ec9fbe02b8d98f6562ee7a403f812549ea387). Lime is built with ndk r15c (lime rebuild android -64 -debug) and with this patch: https://github.com/HaxeFoundation/hxcpp/pull/855.
The project is built with r21e.
If I set antialiasing to 2 or higher in a project (e.g. the BunnyMark sample) the app crashes in the emulator I'm running with
lime test android -64 -debug
.Using the
develop
branch of lime (c70ec9fbe02b8d98f6562ee7a403f812549ea387). Lime is built with ndk r15c (lime rebuild android -64 -debug
) and with this patch: https://github.com/HaxeFoundation/hxcpp/pull/855. The project is built with r21e.Here is the popup:![image](https://github.com/openfl/lime/assets/41230637/01a70295-3ad8-41fe-b73c-56a9ff71e54f)
Here is the crash dump: