Having support for audio recording would be really useful for something like voice chat in games.
For native targets, I think both SDL and OpenAL have support for audio recording, its just a matter of writing bindings and adding them thru CFFI. I've actually tried to add bindings for OpenAL audio capturing but I got stuck trying to figure out how to send the data fromalcCaptureSamples() from C++ to Haxe.
I haven't looked into HTML5 stuff but I'm pretty sure its a bit more straightforward compared to native
Having support for audio recording would be really useful for something like voice chat in games.
For native targets, I think both SDL and OpenAL have support for audio recording, its just a matter of writing bindings and adding them thru CFFI. I've actually tried to add bindings for OpenAL audio capturing but I got stuck trying to figure out how to send the data from
alcCaptureSamples()
from C++ to Haxe.I haven't looked into HTML5 stuff but I'm pretty sure its a bit more straightforward compared to native