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openfl
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openfl-samples
Haxelib-based OpenFL sample projects
http://www.openfl.org
MIT License
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Added background image
#56
pozirk
opened
2 years ago
0
Adds detailed code explanation to the SimpleTilemap sample
#55
CanIGetaPR
closed
2 years ago
3
Update to the new OpenFL code style
#54
Gama11
closed
5 years ago
0
Running Samples
#53
cosafar
closed
6 years ago
2
Can we run live/hot reload dev mode for HTML5 ?
#52
nvcken
closed
6 years ago
4
PiratePig resizing
#51
xdl
closed
6 years ago
0
Update "AddingDOMElements" sample for DOMElement
#50
jgranick
opened
6 years ago
0
HTML5 BunnyMark blank screen
#49
Dimous
closed
7 years ago
0
HerokuShaders demo update
#48
Beeblerox
closed
7 years ago
0
SimpleOpenGLView demo compilation fix
#47
Beeblerox
closed
7 years ago
0
Fix creating features/ui samples from cmd line
#46
Gama11
closed
7 years ago
0
Allow creating display3D samples.
#45
player-03
closed
7 years ago
0
[C#] After pausing sound, I can't click background anymore in PlayingSound example on cs
#44
vroad
opened
7 years ago
0
SimpleOpenGLView sample -- "Invalid constructor arguments for Float32Array"
#43
cburtbrown
opened
7 years ago
3
add gamepad support to PiratePig
#42
larsiusprime
closed
8 years ago
1
[CompareBitmapData] Add missing Dynamic
#41
T1mL3arn
closed
6 years ago
1
[BunnyMark] Add bunnies counter
#40
T1mL3arn
opened
8 years ago
0
Gamepad
#39
larsiusprime
closed
8 years ago
0
OpenGLView is not initialised on HerokuShaders for html5
#38
mikedotalmond
opened
8 years ago
0
CreatingCustomEvents: Could not find asset path "Assets"
#37
johanvdb
closed
8 years ago
0
Invalid reference in project.xml to Assets. Fixes #35
#36
johanvdb
closed
8 years ago
0
DrawingShapes: Could not find asset path "Assets"
#35
johanvdb
closed
8 years ago
0
The ring and polyline samples
#34
ngrebenshikov
opened
8 years ago
0
Added a Shaders sample
#33
mrcdk
opened
8 years ago
0
Adding CompareBitmapData test
#32
larsiusprime
closed
9 years ago
0
Adding TextAlignment Demo
#31
larsiusprime
closed
9 years ago
0
fix flash build
#30
Hasufel
opened
9 years ago
0
fix flash build
#29
Hasufel
closed
9 years ago
0
Added Shaders examples
#28
mrcdk
closed
8 years ago
7
BunnyMark memory leak?
#27
vroad
opened
9 years ago
2
Add TextMetrics demo, add gamepad input to BunnyMark
#26
larsiusprime
closed
9 years ago
2
"layout" is not listed as a dependency in haxelib.json
#25
Type1J
closed
9 years ago
3
Adding some of the installation instructions to README
#24
haysclark
closed
9 years ago
1
Add basic install instructions to README.md for convenience.
#23
haysclark
opened
9 years ago
0
Class not found : UInt
#22
ir-g
closed
9 years ago
1
Won't work with Openfl 2.1
#21
ViktorLajos
closed
9 years ago
1
Adding a dynamic sound example.
#20
Type1J
opened
10 years ago
0
HerokuShaders only shows the first fragment shader, black screen afterwards
#19
Gama11
closed
9 years ago
3
SimpleOpenGLView: silent crash on neko
#18
Gama11
opened
10 years ago
1
Custom fonts example doesn't work on HTML5
#17
danielsedlacek
closed
10 years ago
2
Readme: fix broken install link
#16
Gama11
closed
9 years ago
0
All the examples running on iOS 7.1 that use images are either crashing or showing black screens
#15
jlubeck
closed
10 years ago
3
New onEnterFrame animation sample
#14
Hasufel
closed
9 years ago
1
Add simple Nape example
#13
atomicptr
closed
11 months ago
4
lime samples showing for openfl
#12
drkibitz
closed
10 years ago
3
Fixing clear color
#11
restorer
closed
10 years ago
1
Bug: SimpleOpenGLView
#10
drkibitz
closed
10 years ago
4
Adding BunnyMark
#9
drkibitz
closed
10 years ago
4
SimpleBox2D compilation fails on neko
#8
drkibitz
opened
10 years ago
2
Adding trace() breaks flash version of PiratePig
#7
lukasz-zaroda
closed
10 years ago
1
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