issue in dist/starling.js:
RenderState.CULLING_VALUES = new (openfl_Vector().default)(null,null,["none","front","back","frontAndBack"])
and found dist/openfl.js:
var vertexData = (openfl__$VectorVector$Impl_$().default)._new(null,null,[width,height,0,1,1,0,height,0,0,1,width,0,0,1,0,0,0,0,0,0.0]);
there are different methods, but starling can't pass values, openfl seems ok.
issue in dist/starling.js: RenderState.CULLING_VALUES = new (openfl_Vector().default)(null,null,["none","front","back","frontAndBack"])
and found dist/openfl.js: var vertexData = (openfl__$VectorVector$Impl_$().default)._new(null,null,[width,height,0,1,1,0,height,0,0,1,width,0,0,1,0,0,0,0,0,0.0]);
there are different methods, but starling can't pass values, openfl seems ok.
fixed: RenderState.CULLING_VALUES = (openfl_Vector().default).ofArray(["none","front","back","frontAndBack"]);