Closed MatseFR closed 1 year ago
I see that AS3 Starling doesn't have this change. Maybe we should get it merged there first?
You're right, I didn't think about that. The same problem could easily occur in as3 by creating an FFParticleSystem and starting it right away I think. I'll try to find some time to do that in the next days.
if you call this when your main Starling class is created or added to stage, it results in an error because sBlendModes is null. Other BlendMode methods check for this and call registerDefaults() if needed so I did the same