In RenderUtil, HashLink fails to convert renderMode:String and profile:Dynamic to the respective concrete types. Fixed by explicitly assigning the values to local variables with the correct types. This fixes https://github.com/openfl/starling/issues/149
In Painter.hx, HashLink assumes the keys of _stencilReferenceValues:Dictionary<Dynamic, UInt> are actually strings and fails when trying to cast the keys to String. Fixed by directly using ObjectMap.
Without these fixes, Starling will not run on HashLink at all. I'd a appreciate a new release, as one of our libraries depends on Starling.
In RenderUtil, HashLink fails to convert renderMode:String and profile:Dynamic to the respective concrete types. Fixed by explicitly assigning the values to local variables with the correct types. This fixes https://github.com/openfl/starling/issues/149
In Painter.hx, HashLink assumes the keys of _stencilReferenceValues:Dictionary<Dynamic, UInt> are actually strings and fails when trying to cast the keys to String. Fixed by directly using ObjectMap.
Without these fixes, Starling will not run on HashLink at all. I'd a appreciate a new release, as one of our libraries depends on Starling.