Open danoli3 opened 10 years ago
So after looking up all the stats, Apple iOS devices support OpenGLES 2.0 across the board (minus a handful of ancients).
OpenGLES 2.0
Apple Device Compatibility Matrix
Currently openFrameworks examples and project setup will default to OpenGLES 1.1.
OpenGLES 1.1
Should we set the default to OpenGLES 2.0 and the Programmable Renderer for 0.9.
0.9
I know that using ES2 makes Sunburn break in about every way imaginable. Runs, though.
Interesting... what kinds of issues? Framerate or bugs?
So after looking up all the stats, Apple iOS devices support
OpenGLES 2.0
across the board (minus a handful of ancients).Apple Device Compatibility Matrix
Currently openFrameworks examples and project setup will default to
OpenGLES 1.1
.Should we set the default to
OpenGLES 2.0
and the Programmable Renderer for0.9
.