So far, best option seems to be to give each game its own module.
However, this would probably be best accompanied by submoduling to handle clones where you want to work on core and games in combination - but then question is whether you clone core and get games as submodules, or get individual game module and have core as submodule? Guessing you can't easily do both without infinite recursion... annoying.
So far, best option seems to be to give each game its own module.
However, this would probably be best accompanied by submoduling to handle clones where you want to work on core and games in combination - but then question is whether you clone core and get games as submodules, or get individual game module and have core as submodule? Guessing you can't easily do both without infinite recursion... annoying.