Closed nikuda closed 6 years ago
Yes, I'm up for this.
How do we want to structure the data schema? What different 'modes' are there?
mode: split-screen | lan | wan
players: number
Any other useful things?
co-op, pvp, hotseat, matchmaking Probably something like "online" instead of "wan"
Proposing a new key called
mulitplayer
that should hold information about what modes of mulitplayer support a particular game has. i.e. 'split-screen'? It might be too hard to categorise this, but want to see what you guys think.