Open keviny1981 opened 2 years ago
Hi,
You need to be able to compile it. I use make
and the provided Makefile.
You may have a look at test_mgl/main.cpp
, which uses either glfw or SDL2. Look at the main
function, both versions are pretty short.
I found this repo while I was blocked by limitation of Metal which only support upto GLSL 4.1 My engine is based on GLSL 4.6 that can't be compiled on Apple Silicon M1.
Would you please show off how to integrate MGL to c++ project on Visual Studio Code?
Thanks in advance,