openglsuperbible / sb7code

Source code and supporting material for the 7th Edition of OpenGL SuperBible
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suggestion: book should reference program names in this repo #32

Open bengland2 opened 6 years ago

bengland2 commented 6 years ago

Overall the book is very helpful and I really appreciate the effort, but it would be a bit easier to cross-reference the source code described in the book if you highlighted the name of the program being discussed in the text. I'm looking at the book in Kindle reader by the way. For example, in the first OpenGL application discussed, the program name is "simpleclear" but it isn't mentioned in the book, I had to guess which one it was. Same for the next one.

mattgruenke commented 6 years ago

I had the same thought. I've found it useful when examples are organized by chapter. Either create extra directory hierarchy, or simply prefix the directory names with the chapter number or some kind of sequence number.

And if an example is improved upon in multiple chapters, there's no harm in having multiple versions of it.

iScrEamM commented 6 years ago

Do you guys know where I can find the ktxtool, the sb7mtool, etc.? Code added to this book does not inclued those .exe tools.

PhilParisot commented 6 years ago

It really is hard to cross reference everything. Some of the classes aren't even called the same! And there's 80+ examples!

mattgruenke commented 6 years ago

Someone could add a table, mapping the samples to chapters, in the Wiki. I had already created a page for discussion of the samples, which seems a reasonable place:

https://github.com/openglsuperbible/sb7code/wiki/Samples-Comments

Rotwang commented 4 years ago

Hi, any progress on this? It's really difficult to find the right examples