Closed chrisliu1995 closed 2 days ago
@sFireFrog
Is that meet the requirement from https://github.com/openkruise/kruise-game/issues/111 ?
We implement it by a simpler way.
https://openkruise.io/kruisegame/best-practices/session-based-game/#game-room-hot-update
Backgroud
Currently GameServerSet supports batch updates in a user-defined manner by setting UpdatePriority and Partition. However, under this strategy, users need to frequently operate gss and gs objects, and many times users want to complete rolling updates in a more automated way. There are currently two scenario requirements:
API