Thanks to members of the Modding Den, ArchmageMC & Wymorlon for the inspiration.
This Machine empire has received instructions from the Abyss to reformat the galaxy. Emptiness is order, and space shall be rid of its disorder. Planets, asteroids, suns, all will be deconstructed, processed, and archived. Organics, and perhaps even other machines, will also be fed to the , the empire's homeworld superstructure, which processes all universal matter and powers this empire. Other empires should keep a watch out lest their own planets be secretly devoured from within. At what point will this empire be considered a menace?
What you want players to feel / experience
Have fun dismantling the universe, and staving off angry / fearful empires.
Starting conditions
TBD
Early game strategy
TBD
Mid-game experience
TBD
Storylines being added
TBD
What are the development challenges ( what will make coding this difficult )
TBD
What DLC are required
TBD
Ideas dump area
planet drainer mega works in stages. it will first drain water, electrolysis converts to hydrogen energy. tech upgrade this stage also produces exotic gases.
alternately the oceans could be boiled off with solar energy
, then strip vegetation, producing huge amts of food, society research. catalytic converters get alloys here
if the planet is hot or warm, heat pump stage produces lots of energy to turn it to frozen world
strip the crustle, produce minerals
process the mantle, generate rare crystals, minerals, engineering output
lower mantle, then the superhot core. huge alloy output, physics output
clearing "dead" cores requires 200 influence, just like colonies
alternately, ship dead cores to the 0R1F for processing -- core becomes a ship that can be attacked. cores "upgrade" the Abyssal Engine, which produces Even More Resources/Energy
Description
Thanks to members of the Modding Den, ArchmageMC & Wymorlon for the inspiration.
This Machine empire has received instructions from the Abyss to reformat the galaxy. Emptiness is order, and space shall be rid of its disorder. Planets, asteroids, suns, all will be deconstructed, processed, and archived. Organics, and perhaps even other machines, will also be fed to the, the empire's homeworld superstructure, which processes all universal matter and powers this empire. Other empires should keep a watch out lest their own planets be secretly devoured from within. At what point will this empire be considered a menace?
What you want players to feel / experience
Have fun dismantling the universe, and staving off angry / fearful empires.
Starting conditions
TBD
Early game strategy
TBD
Mid-game experience
TBD
Storylines being added
TBD
What are the development challenges ( what will make coding this difficult )
TBD
What DLC are required
TBD
Ideas dump area