openly-retro / stellaris-machine-robot-expansion

Continuation of XVCV's "Machine & Robot Expansion" mod
https://steamcommunity.com/sharedfiles/filedetails/?id=3163759042
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"Field-Programmable Colonies" AP #235

Open openly-retro opened 2 months ago

openly-retro commented 2 months ago

output changes based on colony designation

unity, research, naval + army, forge, goods, energy, food, minerals,

or a little of everything if no designation

Also get a field-programmable building that follows colony designation no matter what planet it's on

-- maybe this next part? Can also build a mega on the moon of the planet which will produce even more of that resource with plenty of upkeep moon output changes based on planetary designation / flag