Closed zimmermannubique closed 8 months ago
The modifications involve refining conditions and initialization logic within an iOS graphics application. Specifically, the update corrects a condition to ensure buffer creation occurs only when necessary, and tweaks the initialization of a quad instance by removing an unnecessary flag assignment related to texture setup, streamlining the process.
File Path | Change Summary |
---|---|
ios/graphics/.../MTLDevice+Helpers.swift | Modified condition in makeBuffer to require elementCount > 0 |
ios/graphics/.../Quad/Quad2dInstanced.swift | Removed ready flag assignment within lock.withCritical for texture initialization |
🐇✨
In the realm of code, where the graphics play,
A rabbit hopped through, refining the way.
"No more shall we wait, when nothing's to show,
And textures shall load, as swiftly as flow."
With a hop and a skip, the changes were cast,
Ensuring the graphics, were perfectly fast.
🌟🐾
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