Open gbudny opened 7 months ago
I don't understand what image is being referenced
Hi
I'm sorry that my explanation isn't clear to you. I made a video about it.
In this case, I don't follow a captain with every step to see this bug with a cheat code: dog. When I have this glitch, every German soldier is dying without any reason. You can see this in the video.
Can you fix it?
Gist:
https://gist.github.com/gbudny/e822209d538556c55d87ccddf0dfb62d
It should be fixed by now
Hi
Thank you for the answer.
I checked the new version of OpenMoHAA, but I still have the same issue.
Hi
I attached a save game when OpenMoHAA starts to have this issue.
I hope that now you can sort out this issue.
The game will kill you with explosions if you go too far before the 2nd objective (behind the church, flakk, etc.)
Hi
Thank you for the answer.
I noticed this issue in both places you mentioned it. Something similar is happening in the original game. I don't know if soldiers inside buildings also die in this way when I trigger this "bug."
It happens when I try to walk closer to this soldier instead of shooting him from a longer distance. I know OpenMoHAA should resemble the gameplay of the original game. In this case, the behavior of OpenMoHAA shouldn't be changed in this level. However, I don't know why I encountered it so often.
Do you think that the commanding officer more quickly kills this German soldier in the original game than in OpenMoHAA?
Maybe this is the reason why this issue is so noticeable in OpenMoHAA.
It's probably because that soldier get killed sooner in the original game
Hi
I want to inform you that the image in level t2|4 shakes quickly up and down. In this case, It almost always happens during a second objective. It never stops after this point.
Can you fix it?