Closed gbudny closed 1 month ago
It's due to the MP3 decoder (libmad) doing its work, maybe try compiling in Release mode instead, to optimize the code
Hi
Thank you for the answer.
I have the same issue after compiling OpenMoHAA in Release mode.
You can notice something similar just before the second music starts playing in the credits. It happens after completing the level m6|3e. The game stops for one - two seconds without making a stuttering sound because the first music doesn't play.
Merging into a single issue #333
Hi
I want to inform you about the issue I noticed when getting into a freight car. At this moment, the game stops and starts to stutter for 2 - 3 seconds. Then, it continues to work normally.
Can you fix it?