NPCs are not working properly on this test map with openmohaa. Getting these errors:
Going from CS_PRIMED to CS_ACTIVE for Bulldozer_HUN OpenMohaa
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_neutral' in 'models/human/german_winter_type1.tik'
Failed to set emotion for (entnum 4, radnum 10, targetname 'mesterlovesz'
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_neutral' in 'models/human/german_winter_type2.tik'
Failed to set emotion for (entnum 6, radnum 12, targetname 'geppuska1_ember'
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_neutral' in 'models/human/german_winter_type1.tik'
Failed to set emotion for (entnum 7, radnum 13, targetname 'geppuska2_ember'
(anim/stand.scr, 401):
self setmotionanim scientist_thought_start
self ^
^~^~^ Script Error : unknown animation 'scientist_thought_start' in 'models/human/german_misc_scientist.tik'
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_neutral' in 'models/human/german_misc_scientist.tik'
Failed to set emotion for (entnum 8, radnum 15, targetname 'prof'
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_neutral' in 'models/human/german_winter_type1.tik'
Failed to set emotion for (entnum 4, radnum 10, targetname 'mesterlovesz'
NPCs are not working properly on this test map with openmohaa. Getting these errors:
Map can be downloaded from here: http://www.mohaaaa.co.uk/AAAAMOHAA/content/wooden-house
Version: OpenMoHAA 0.71.0-unstable+53.020a6d8 win_msvc64-x86_64 Sep 30 2024 UTC