Closed bulldozerecske closed 3 weeks ago
The console shows a lot of script errors and the HUD doesn't show the actual number of captured flags.
Ӿѳm^~^~^ Script Error : Cannot cast 'none' to listener (global/ctf.scr, 399): // NO ONE EXCEPT THE CREATOR HAS PERMISSION TO MODIFY THIS FILE! // CAPTURE THE FLAG FOR VIETNAM // CREATED BY PHIL{SFX} // WWW.MODS-R-US.NET main: println "Running nam_ctf" thread zero end zero: local.bsp = getcvar "mapname" switch ( local.bsp ) { case "obj/mv_ctf_beachplace": thread one thread two thread three thread four thread five thread six thread seven thread eight level.allied = 2 level.axis = 2 level.alliedpoints = 0 level.axispoints = 0 break default: println "Map for CTF found" break } end one: $flag1a_spawn1 disablespawn $flag1a_spawn2 disablespawn $flag1a_spawn3 disablespawn $flag1a_spawn4 disablespawn $flag1a_spawn5 disablespawn $flag1a_spawn6 disablespawn $flag1a hide $flag1g show $flag1g light 1 0 0 100 $flag1g lighton level.doneb = 1 local.flag1_trigger = spawn trigger_use "targetname" "flag1_trigger" $flag1_trigger.origin = ( -5133 1433 312 ) $flag1_trigger.angles = ( 0 0 0 ) $flag1_trigger setsize ( -40 -40 -40 ) ( 40 40 92 ) $flag1_trigger setthread n1 end n1: local.soldier = parm.other if ((local.soldier.dmteam=="allies") && (level.donea!=1)) { $flag1g lightoff $flag1g hide $flag1a show $flag1a light 0 0 1 100 $flag1a lighton level.allied++ level.axis-- level.donea = 1 level.doneb = 0 $flag1a_spawn1 enablespawn $flag1a_spawn2 enablespawn $flag1a_spawn3 enablespawn $flag1a_spawn4 enablespawn $flag1a_spawn5 enablespawn $flag1a_spawn6 enablespawn $flag1g_spawn1 disablespawn $flag1g_spawn2 disablespawn Ӿѳm^~^~^ Script Error : Cannot cast 'none' to listener (global/ctf.scr, 416): huddraw_color 187 local.r local.g local.b ^ ^~^~^ Script Error : Cannot cast 'none' to float Couldn't find image for shader none (global/ctf.scr, 395): thread hudprint1 ("Allied-flags: " + (level.allied) + " --- Axis-flags: " + (level.axis)) .75 .65 .1 thread hudprint1 ("Allied-flags: " + (level.allied) + " --- Axis-flags: " + (level.axis)) .^ ^~^~^ Script Error : Field '75' applied to NULL listener (global/ctf.scr, 395): // NO ONE EXCEPT THE CREATOR HAS PERMISSION TO MODIFY THIS FILE! // CAPTURE THE FLAG FOR VIETNAM // CREATED BY PHIL{SFX} // WWW.MODS-R-US.NET main: println "Running nam_ctf" thread zero end zero: local.bsp = getcvar "mapname" switch ( local.bsp ) { case "obj/mv_ctf_beachplace": thread one thread two thread three thread four thread five thread six thread seven thread eight level.allied = 2 level.axis = 2 level.alliedpoints = 0 level.axispoints = 0 break default: println "Map for CTF found" break } end one: $flag1a_spawn1 disablespawn $flag1a_spawn2 disablespawn $flag1a_spawn3 disablespawn $flag1a_spawn4 disablespawn $flag1a_spawn5 disablespawn $flag1a_spawn6 disablespawn $flag1a hide $flag1g show $flag1g light 1 0 0 100 $flag1g lighton level.doneb = 1 local.flag1_trigger = spawn trigger_use "targetname" "flag1_trigger" $flag1_trigger.origin = ( -5133 1433 312 ) $flag1_trigger.angles = ( 0 0 0 ) $flag1_trigger setsize ( -40 -40 -40 ) ( 40 40 92 ) $flag1_trigger setthread n1 end n1: local.soldier = parm.other if ((local.soldier.dmteam=="allies") && (level.donea!=1)) { $flag1g lightoff $flag1g hide $flag1a show $flag1a light 0 0 1 100 $flag1a lighton level.allied++ level.axis-- level.donea = 1 level.doneb = 0 $flag1a_spawn1 enablespawn $flag1a_spawn2 enablespawn $flag1a_spawn3 enablespawn $flag1a_spawn4 enablespawn $flag1a_spawn5 enablespawn $flag1a_spawn6 enablespawn $flag1g_spawn1 disablespawn $flag1g_spawn2 disablespawn Ӿѳm^~^~^ Script Error : Cannot cast 'none' to listener (global/ctf.scr, 395): // NO ONE EXCEPT THE CREATOR HAS PERMISSION TO MODIFY THIS FILE! // CAPTURE THE FLAG FOR VIETNAM // CREATED BY PHIL{SFX} // WWW.MODS-R-US.NET main: println "Running nam_ctf" thread zero end zero: local.bsp = getcvar "mapname" switch ( local.bsp ) { case "obj/mv_ctf_beachplace": thread one thread two thread three thread four thread five thread six thread seven thread eight level.allied = 2 level.axis = 2 level.alliedpoints = 0 level.axispoints = 0 break default: println "Map for CTF found" break } end one: $flag1a_spawn1 disablespawn $flag1a_spawn2 disablespawn $flag1a_spawn3 disablespawn $flag1a_spawn4 disablespawn $flag1a_spawn5 disablespawn $flag1a_spawn6 disablespawn $flag1a hide $flag1g show $flag1g light 1 0 0 100 $flag1g lighton level.doneb = 1 local.flag1_trigger = spawn trigger_use "targetname" "flag1_trigger" $flag1_trigger.origin = ( -5133 1433 312 ) $flag1_trigger.angles = ( 0 0 0 ) $flag1_trigger setsize ( -40 -40 -40 ) ( 40 40 92 ) $flag1_trigger setthread n1 end n1: local.soldier = parm.other if ((local.soldier.dmteam=="allies") && (level.donea!=1)) { $flag1g lightoff $flag1g hide $flag1a show $flag1a light 0 0 1 100 $flag1a lighton level.allied++ level.axis-- level.donea = 1 level.doneb = 0 $flag1a_spawn1 enablespawn $flag1a_spawn2 enablespawn $flag1a_spawn3 enablespawn $flag1a_spawn4 enablespawn $flag1a_spawn5 enablespawn $flag1a_spawn6 enablespawn $flag1g_spawn1 disablespawn $flag1g_spawn2 disablespawn Ӿѳm^~^~^ Script Error : Cannot cast 'none' to listener (global/ctf.scr, 407): huddraw_color 187 local.r local.g local.b ^ ^~^~^ Script Error : Cannot cast 'none' to float WeaponClassNameToNum: Unknown Weapon class Hi-standard silenced Warning: Couldn't find view model animation colt45_charge (global/ctf.scr, 399): thread hudprint2 ("Allied-points: " + (level.alliedpoints) + " --- Axis-points: " + (level.axispoints)) .75 .65 .1 thread hudprint2 ("Allied-points: " + (level.alliedpoints) + " --- Axis-points: " + (level.axispoints)) .^ ^~^~^ Script Error : Field '75' applied to NULL listener (global/ctf.scr, 399): // NO ONE EXCEPT THE CREATOR HAS PERMISSION TO MODIFY THIS FILE! // CAPTURE THE FLAG FOR VIETNAM // CREATED BY PHIL{SFX} // WWW.MODS-R-US.NET main: println "Running nam_ctf" thread zero end zero: local.bsp = getcvar "mapname" switch ( local.bsp ) { case "obj/mv_ctf_beachplace": thread one thread two thread three thread four thread five thread six thread seven thread eight level.allied = 2 level.axis = 2 level.alliedpoints = 0 level.axispoints = 0 break default: println "Map for CTF found" break } end one: $flag1a_spawn1 disablespawn $flag1a_spawn2 disablespawn $flag1a_spawn3 disablespawn $flag1a_spawn4 disablespawn $flag1a_spawn5 disablespawn $flag1a_spawn6 disablespawn $flag1a hide $flag1g show $flag1g light 1 0 0 100 $flag1g lighton level.doneb = 1 local.flag1_trigger = spawn trigger_use "targetname" "flag1_trigger" $flag1_trigger.origin = ( -5133 1433 312 ) $flag1_trigger.angles = ( 0 0 0 ) $flag1_trigger setsize ( -40 -40 -40 ) ( 40 40 92 ) $flag1_trigger setthread n1 end n1: local.soldier = parm.other if ((local.soldier.dmteam=="allies") && (level.donea!=1)) { $flag1g lightoff $flag1g hide $flag1a show $flag1a light 0 0 1 100 $flag1a lighton level.allied++ level.axis-- level.donea = 1 level.doneb = 0 $flag1a_spawn1 enablespawn $flag1a_spawn2 enablespawn $flag1a_spawn3 enablespawn $flag1a_spawn4 enablespawn $flag1a_spawn5 enablespawn $flag1a_spawn6 enablespawn $flag1g_spawn1 disablespawn $flag1g_spawn2 disablespawn Ӿѳm^~^~^ Script Error : Cannot cast 'none' to listener (global/ctf.scr, 399): // NO ONE EXCEPT THE CREATOR HAS PERMISSION TO MODIFY THIS FILE! // CAPTURE THE FLAG FOR VIETNAM // CREATED BY PHIL{SFX} // WWW.MODS-R-US.NET main: println "Running nam_ctf" thread zero end zero: local.bsp = getcvar "mapname" switch ( local.bsp ) { case "obj/mv_ctf_beachplace": thread one thread two thread three thread four thread five thread six thread seven thread eight level.allied = 2 level.axis = 2 level.alliedpoints = 0 level.axispoints = 0 break default: println "Map for CTF found" break } end one: $flag1a_spawn1 disablespawn $flag1a_spawn2 disablespawn $flag1a_spawn3 disablespawn $flag1a_spawn4 disablespawn $flag1a_spawn5 disablespawn $flag1a_spawn6 disablespawn $flag1a hide $flag1g show $flag1g light 1 0 0 100 $flag1g lighton level.doneb = 1 local.flag1_trigger = spawn trigger_use "targetname" "flag1_trigger" $flag1_trigger.origin = ( -5133 1433 312 ) $flag1_trigger.angles = ( 0 0 0 ) $flag1_trigger setsize ( -40 -40 -40 ) ( 40 40 92 ) $flag1_trigger setthread n1 end n1: local.soldier = parm.other if ((local.soldier.dmteam=="allies") && (level.donea!=1)) { $flag1g lightoff $flag1g hide $flag1a show $flag1a light 0 0 1 100 $flag1a lighton level.allied++ level.axis-- level.donea = 1 level.doneb = 0 $flag1a_spawn1 enablespawn $flag1a_spawn2 enablespawn $flag1a_spawn3 enablespawn $flag1a_spawn4 enablespawn $flag1a_spawn5 enablespawn $flag1a_spawn6 enablespawn $flag1g_spawn1 disablespawn $flag1g_spawn2 disablespawn Ӿѳm^~^~^ Script Error : Cannot cast 'none' to listener (global/ctf.scr, 416): huddraw_color 187 local.r local.g local.b ^ ^~^~^ Script Error : Cannot cast 'none' to float
Version: OpenMoHAA 0.80.0-unstable+239.5ba6c00 win_msvc64-x86_64 Oct 29 2024 UTC
Should be fixed by commit 4853235d86d71dd7679ce5723ef3673535676a8c, the issue doesn't seem to occur anymore
The console shows a lot of script errors and the HUD doesn't show the actual number of captured flags.
Version: OpenMoHAA 0.80.0-unstable+239.5ba6c00 win_msvc64-x86_64 Oct 29 2024 UTC