Closed godotalgorithm closed 6 months ago
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I haven't directly tested this fix because BZ is presently having other problems associated with QuickWin. However, it is a simple enough fix that I'm tentatively merging it, and will test it out more directly when I deal with other, independent problems with BZ.
This is an attempt to fix #190. Symmetry-equivalent atoms are detected in a loop that throws out atoms that fail a distance check. This distance check is performed in fractional coordinates, and the threshold is too large for unit cells of moderate size. As a result, the test is letting through false positives of symmetry equivalence. The fix should be as simple as tightening this threshold.
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