Closed ebknudsen closed 10 months ago
This seems (at least in cases) to be caused by hash code collisions in the surface hash-table
this was fixed by #88 - closing
the hash-code-collisions were caused by the fact that the position of the object was not contributing to the hash-code meaning that for large models it would be likely to have collisions
At times, as is the case for the MSBR-model, we find that some faces may be missing from some objects, causing the model to be leaky.