Closed shierru closed 9 months ago
I doubt if that's the solution to issue #24.
But let it be.
Maybe disabling warping for void:EnableTirePopping(bool:enable) is wrong and maybe you should not disable it after all.
void:EnableTirePopping(bool:enable)
A define was added for this.
I doubt if that's the solution to issue #24.
But let it be.