Closed carlos-menezes closed 3 years ago
Does this user-submitted community content
include content retrieved from archived/cached versions of the SA:MP Forums, or is this only restricted to newly created content?
Personally, I think any content related to SA:MP, be it old or new, could be shared. I assume a base page could be created and people would submit content (i.e. gamemodes, tutorials, plugins, etc.) in form a PR.
cc @Southclaws
I talked about this with Southclaws few days ago, he suggested to make the scripts compatible with sampctl. From looking at the docs, a script needs to be in its own repo (user/repo
) for it to be installable via sampctl. This would go against having a base page with multiple folders for different scripts/needs. What do you think?
I talked about this with Southclaws few days ago, he suggested to make the scripts compatible with sampctl. From looking at the docs, a script needs to be in its own repo (
user/repo
) for it to be installable via sampctl. This would go against having a base page with multiple folders for different scripts/needs. What do you think?
I'm not really sure what you mean. The "Awesome open.mp" page would just contain links to repositories.
Oh, I see what you mean. Yeah, would be a nice idea!
There is https://sampaweso.me/
Maybe this can be migrated somehow.
Sounds good. That list is pretty much empty though.
I've renamed awesome-samp to awesome-openmp, though it still runs on the old domain, you can see the new slightly changed repository here: https://github.com/devlexanderxyz/awesome-openmp
For some reason I can't currently make PRs (already reported):
https://github.community/t/can-no-longer-click-create-pull-request/138010/4
In the meantime:
## Tools
* ***[Community Compiler](https://github.com/pawn-lang/compiler/)*** - A vastly updated version of the compiler, with many fixes and enhancements.
* ***[sampctl](http://sampctl.com/)*** - Package manager for installing libraries and running your server.
* ***[Plugin Runner](https://github.com/Zeex/samp-plugin-runner/)*** - Tool to run a lightweight version of the server directly from command-line (no server.cfg required) for testing plugins.
## Libraries
* ***[SA:MP stdlib](https://github.com/pawn-lang/samp-stdlib/)*** - Updated versions of the default includes. `const`-correct, documented, and complete.
* ***[fixes.inc](https://github.com/pawn-lang/sa-mp-fixes/)*** - Extremely optmised fixes for a huge number of SA:MP server bugs. Plug-and-play.
* ***[YSI](https://github.com/pawn-lang/YSI-Includes/)*** - The oldest, largest, most tested, and well supported library for SA:MP/pawn, providing a huge number of new game and language features.
* ***[amx_assembly](https://github.com/Zeex/amx_assembly/)*** - Low-level access to the pawn script itself.
* ***[indirection](https://github.com/Y-Less/indirection/)*** - System for passing pointers and calling functions indirectly, with abstract methods to customise calls.
* ***[code-parse.inc](https://github.com/Y-Less/code-parse.inc/)*** - Parse and customise pawn code at compile-time.
## Plugins
* ***[crashdetect](https://github.com/Zeex/samp-plugin-crashdetect/)*** - Development tool to find bugs during testing.
* ***[JIT](https://github.com/Zeex/samp-plugin-jit/)*** - Once your code is stable, use this to speed it up significantly.
* ***[sscanf](https://github.com/Y-Less/sscanf/)*** - Convert strings to multiple values, ints, floats, players, etc.
* ***[MySQL](https://github.com/pBlueG/SA-MP-MySQL/)*** - Connect your server to a MySQL server.
* ***[streamer](https://github.com/samp-incognito/samp-streamer-plugin/)*** - Bypass many SA:MP limits, like objects and pickups.
## Tutorials
https://gist.github.com/Hual/44311083016e5e45d24bdb1943b42660
This collection is a pretty good list of scripts from the forum.
It would be great if community members could grab these while they still can and convert them to Markdown.
Even if you just save the web page into a folder and upload it here, that's amazing and helps a ton!
The web archive was taken down once, these only have a limited life time so act fast!
Hey. I'd really like to help but my schedule hasn't cut me any slack as of late. I'll try to find some time to help in the archiving process.
I believe there should be an
Awesome Open.MP
category which showcases user-submitted community content related to Pawn, SA-MP and Open.MP. This is specially useful if the use-case for the forums, in the future, is help and support.