The CGameScriptHandlerPlaygroundInterface > CloseInGameMenu method previously expected the enum parameter EInGameMenuResult, but now it expects UnnamedEnum. This does not work as intended and it should be reverted to the EInGameMenuResult enum.
I noticed the same for the PlayUISound enum, which used to be EUISound.
Thanks! Nadeo's code in this regard is pretty messed up and all over the place. I'm not sure why they made this change. Either way, I have managed to fix this and many of these instances:
The CGameScriptHandlerPlaygroundInterface > CloseInGameMenu method previously expected the enum parameter EInGameMenuResult, but now it expects UnnamedEnum. This does not work as intended and it should be reverted to the EInGameMenuResult enum.
I noticed the same for the PlayUISound enum, which used to be EUISound.
Reference to the docs: https://next.openplanet.nl/Game/CGameScriptHandlerPlaygroundInterface