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MwFastBuffer CTD on .Clear equivalent #386

Closed XertroV closed 8 months ago

XertroV commented 1 year ago

This seems to crash the game for me:

editor.PluginMapType.CustomSelectionCoords.RemoveRange(0, editor.PluginMapType.CustomSelectionCoords.Length);

It's an MwFastBuffer<nat3>

The buffer itself is under CGameCtnEditorFree and I just zero the length attribute of it instead.