Closed XertroV closed 8 months ago
This seems to crash the game for me:
editor.PluginMapType.CustomSelectionCoords.RemoveRange(0, editor.PluginMapType.CustomSelectionCoords.Length);
It's an MwFastBuffer<nat3>
MwFastBuffer<nat3>
The buffer itself is under CGameCtnEditorFree and I just zero the length attribute of it instead.
This seems to crash the game for me:
It's an
MwFastBuffer<nat3>
The buffer itself is under CGameCtnEditorFree and I just zero the length attribute of it instead.