MemoryBuffer only supports ints, floats, etc at the moment. (And strings)
It'd be nice if I didn't need wrapper functions to construct the other types.
Also a length prefixed string read/write might be nice. That way you don't need to know the size of a string to read one (which fits well with the typical buffer pattern of uint8 x = buf.ReadUint8(); float y = buf.ReadFloat(); and so on.
MemoryBuffer only supports ints, floats, etc at the moment. (And strings) It'd be nice if I didn't need wrapper functions to construct the other types.
Also a length prefixed string read/write might be nice. That way you don't need to know the size of a string to read one (which fits well with the typical buffer pattern of
uint8 x = buf.ReadUint8(); float y = buf.ReadFloat();
and so on.