Closed twpol closed 10 years ago
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Posted by | James Ross (twpol) |
Date posted | Sat, 21 Jun 2014 13:58:43 GMT |
DebugShader.xnb is a file that comes with Open Rails. The only ways for it to be missing is if something has deleted it (unlikely) or the zip was not extracted correct (likely). Please make absolutely certain that you extract the zip with "preserve directories/folders" enabled or there's no way it'll work. :)
P.S. You're trying to use version 0.9 which is getting a bit old now; you'll probably find the latest experimental release is much better. You can get it from http://openrails.org/experimental.html
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Posted by | Jerry Sullivan (jhsulliv) |
Date posted | Sat, 21 Jun 2014 14:29:13 GMT |
Thanks James, I'll uninstall and redo OpenRails as soon as I return from some errands. I wish I could be some help developing this item, but at 75, my programming skills pretty much ran out after Visual-C and I haven't written anything in that for some years. You will know just how old I really am, when I tell you that as an adjunct professor at Marshall U. back in the '80s, I taught Fortran-77.
Jerry Sullivan
On 6/21/2014 9:58 AM, James Ross wrote:
DebugShader.xnb is a file that comes with Open Rails. The only ways for it to be missing is if something has deleted it (unlikely) or the zip was not extracted correct (likely). Please make absolutely certain that you extract the zip with "preserve directories/folders" enabled or there's no way it'll work. :)
P.S. You're trying to use version 0.9 which is getting a bit old now; you'll probably find the latest experimental release is much better. You can get it from http://openrails.org/experimental.html
-- J. H. Sullivan, Jacksonville
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Posted by | Jerry Sullivan (jhsulliv) |
Date posted | Sat, 21 Jun 2014 15:33:36 GMT |
Thanks again James, Removed old version of OR and loaded the experimental version and it works fine.
Jerry Sullivan
On 6/21/2014 9:58 AM, James Ross wrote:
DebugShader.xnb is a file that comes with Open Rails. The only ways for it to be missing is if something has deleted it (unlikely) or the zip was not extracted correct (likely). Please make absolutely certain that you extract the zip with "preserve directories/folders" enabled or there's no way it'll work. :)
P.S. You're trying to use version 0.9 which is getting a bit old now; you'll probably find the latest experimental release is much better. You can get it from http://openrails.org/experimental.html
-- J. H. Sullivan, Jacksonville
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Posted by | James Ross (twpol) |
Date posted | Sat, 21 Jun 2014 15:45:38 GMT |
Glad to hear it!
Imported from https://bugs.launchpad.net/bugs/1332817
Open Rails is starting... Argument 0 = -start Argument 1 = C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\bigsandy-south\ACTIVITIES\long_for_switcher.act Version = X.1705 Build = 0.0.4967.32076 (2013-08-07 17:49:12Z) Logfile = C:\Users\user\Desktop\OpenRailsLog.txt
AdhesionMovingAverageFilterSize = 10 Alerter = False AvatarURL = http://openrails.org/images/support-logos.jpg BrakePipeChargingRate = 21 BreakCouplers = False Cab2DStretch = 0 CarVibratingLevel = 0 DataLogger = False DataLoggerSeparator = comma DataLogMisc = False DataLogPerformance = True DataLogPhysics = False DataLogSpeedUnits = route DataLogStart = False DistantMountains = (registry) True DistantMountainsLoweringValue = 5 DistantMountainsViewingTiles = 20 DoubleWire = False DynamicShadows = False FullScreen = False GraduatedRelease = False LoadingDelay = 0 LODViewingExtention = False Logging = True LoggingFilename = OpenRailsLog.txt LoggingPath = C:\Users\user\Desktop Menu_Selection = (registry) C:\Program Files (x86)\Microsoft Games\Train Simulator, C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\bigsandy-south, C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\bigsandy-south\ACTIVITIES\long_for_switcher.act MSTSBINSound = (registry) True Multiplayer = False Multiplayer_Host = (registry)
Multiplayer_Port = 30000 Multiplayer_UpdateInterval = 10 Multiplayer_User = (registry)
MultiplayerClient = False MultiplayerServer = False Precipitation = False Profiling = False ProfilingFrameCount = 0 ProfilingTime = 0 ReplayPauseBeforeEnd = True ReplayPauseBeforeEndS = 0 ScreenshotPath = C:\Users\user\Pictures\Open Rails ShaderModel = 0 ShadowAllShapes = False ShadowMapBlur = True ShadowMapCount = 4 ShadowMapDistance = 0 ShadowMapResolution = 1024 ShowAvatar = False ShowErrorDialogs = True SoundDetailLevel = 5 SoundVolumePercent = 100 SuperElevationGauge = 1435 SuperElevationMinLen = 50 SuppressConfirmations = False TrainLights = False UseAdvancedAdhesion = True UseSuperElevation = (registry) 1 VerticalSync = False ViewDispatcher = False ViewingDistance = 2000 ViewingFOV = 45 WindowGlass = False WindowPosition_Activity = 50, 50 WindowPosition_Compass = 50, 0 WindowPosition_ComposeMessage = 50, 50 WindowPosition_DriverAid = 100, 100 WindowPosition_Help = 50, 50 WindowPosition_NextStation = 0, 100 WindowPosition_Quit = 50, 50 WindowPosition_Switch = 0, 50 WindowPosition_TrackMonitor = 100, 0 WindowPosition_TrainOperations = 50, 50 WindowSize = 1024x768 Wire = False WorldObjectDensity = 10
Mode = Activity Activity = C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\bigsandy-south\ACTIVITIES\long_for_switcher.act
Loading TRK TDB
Warning: Track node pin has invalid link 0 in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\bigsandy-south\bigsandy-south.tdb:line 42
Warning: Track node pin has invalid link 0 in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\bigsandy-south\bigsandy-south.tdb:line 344
Warning: Track node pin has invalid link 0 in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\bigsandy-south\bigsandy-south.tdb:line 6471
Warning: Track node pin has invalid link 0 in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\bigsandy-south\bigsandy-south.tdb:line 12107
SIGCFG DAT ACT RDB CARSPAWN SIGSCR WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
Warning: Section 5, Pin [0,0] is 0 reference
Warning: Section 36, Pin [0,0] is 0 reference
Warning: Section 686, Pin [0,0] is 0 reference
Warning: Section 1283, Pin [0,0] is 0 reference
ENV SIGCFG TTYPE
Error: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "DebugShader". File not found. ---> System.IO.FileNotFoundException: Could not find file 'E:\rawusgsdata\New folder\or_v9\Content\DebugShader.xnb'. File name: 'E:\rawusgsdata\New folder\or_v9\Content\DebugShader.xnb' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at ORTS.Popups.HUDDebugShader..ctor(GraphicsDevice graphicsDevice, ContentManager content) at ORTS.SharedMaterialManager..ctor(Viewer3D viewer) at ORTS.Viewer3D.Initialize() at ORTS.RenderProcess.Initialize() at Microsoft.Xna.Framework.Game.Run() at ORTS.Viewer3D.Run(BinaryReader inf) at ORTS.Program.Start(UserSettings settings, String[] args) at ORTS.Program.<>cDisplayClass6.b 3()
at ORTS.Program.Main(String[] args)