openscenegraph / OpenSceneGraph

OpenSceneGraph git repository
http://www.openscenegraph.org
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support for pbr #1253

Open newpeople123 opened 1 year ago

newpeople123 commented 1 year ago

when osg supports for PBR

robertosfield commented 1 year ago

You can implement your own shaders for PBR, but I don't have any plans to add support to the core OSG as it's now in maintenance mode.

The VulkanSceneGraph, the OSG's successor, natively supports PBR.

xarray commented 1 year ago

Have a look at https://github.com/xarray/osgverse It supports an initial version of PBR and deferred pipeline, as well as a complete WASM toolchain to make them work with WebGL.