Open stleusc opened 10 years ago
Wish you could say more...
here some more...
W/Adreno-ES20﹕
hmm, not sure. Which layers are you using? When does it happen? e.g. after resuming the application? To track this down you can enable 'debug' in GLAdapter which should show the layer name where the error happend, then add some more GLUtils.checkGlError() to the layers renderer gl calls
I sometimes get o.o.r*.GLUtils﹕ finish: glError 1281 in my traces. Any idea what goes wrong?