Closed alexbeattie42 closed 1 month ago
Updated comments for c++14
One follow up question related to this change. Would it be a problem for dependencies if they were built with C++11 flags/settings (e.g. Simbody, and the third party dependencies for Moco) Just wanted to know if this has been assessed. @adamkewley may have performed this assessment since he's been on the forefront of upgrades in the osimCreator project.
One follow up question related to this change. Would it be a problem for dependencies if they were built with C++11 flags/settings (e.g. Simbody, and the third party dependencies for Moco) Just wanted to know if this has been assessed. @adamkewley may have performed this assessment since he's been on the forefront of upgrades in the osimCreator project.
It's completely fine. Recommended, even, in the case where the code doesn't need a higher level. OSC's compiling with C++20, OpenSim is C++14, and simbody is C++11. The other dependencies are whatever they are. Haven't had any issues with it via clang, gcc, or MSVC on Linux/Mac/Windows, with/without libASAN, debugging, etc. etc.
Awesome, thanks much @adamkewley 👍
Per @adamkewley's comment, let's merge. Thanks @alexbeattie42!
Fixes issue #3929
Brief summary of changes
Update
CMakeLists.txt
files to use c++14Testing I've completed
Built examples independently (from an open-sim core installation) and everything compiles and runs.
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