Why the width & height is smaller used by CVPixelBufferRef by ios-minicap than the real screen size?
I'm try to implement a web app which can remote control ios, but the size is not the same.
ios-minicap use CVPixelBufferRef's width & height, e.g. iphone 6 plus is 19201080, but ios-minicap got 600 400 and, use 600/400 to set the canvas' size.
Dear ios-minicap author,
Why the width & height is smaller used by CVPixelBufferRef by ios-minicap than the real screen size?
I'm try to implement a web app which can remote control ios, but the size is not the same. ios-minicap use CVPixelBufferRef's width & height, e.g. iphone 6 plus is 19201080, but ios-minicap got 600 400 and, use 600/400 to set the canvas' size.
Why not make it the real screen size?