Open Schiffers opened 2 years ago
@Schiffers If you spawn 10 monsters in a stack does it show all of them in battle list or couple are missing? Anyways I think that merging this pr could fix that: https://github.com/otland/forgottenserver/pull/2673
It fixes lagging player to wrong tile when there are over 10 monsters in a tile, and diseappearing of monster from battle list (which causes [ 2021-11-05 20:49:00,649 ] "updateOrCreateCreatureFromProtobuf: no creature with id 1073769968 found
" in client logs)
Video: https://gfycat.com/delayedrealisticgar
With this pr it doesnt happen.
This issue is stale because it has been open 120 days with no activity.
This issue is stale because it has been open 120 days with no activity.
What happened?
monsters that was in STACK still in the battle list when removed by /r
How to Reproduce?
create a script that put 10 monsters in the same SQM.. remove all with /r the last one will be in the battle list it disappear only you up or down a floor the frog was in front of the player.
Relevant log output
No response
Attach any relevant file
No response
Version
10/12.x (10/12.x branch)
What OS are you seeing the problem on?
Windows
Code of Conduct