Closed sebbesiren closed 11 months ago
Too much information.
Too much information.
Do you want to elaborate?
Too much information.
Do you want to elaborate?
I expressed myself badly, I want more information.
How is this hard to understand? When killing a creature that drops an item that has charges, it only drops with 1 charge instead of the appropriate amount.
Steps to reproduce:
Expected
Actual
Steps to reproduce:
- Kill a monster that drops Garlic Necklace
- You can also create the item /i garlic necklace, 1
Expected
- Garlic Necklace should have 150 charges (https://tibia.fandom.com/wiki/Garlic_Necklace)
- This is also stated in items.xml. See attached file
Actual
- Garlic Necklace has 1 charge (see picture)
Ok, I will test locally.
How is this hard to understand? When killing a creature that drops an item that has charges, it only drops with 1 charge instead of the appropriate amount.
In the same way that it is difficult for you to understand and fix the bug... If it's not going to help, keep quiet!!!
I did not find it difficult to understand AND I reiterated the problem for you in hopes you would understand it better, even though it was simple. Please stop being self righteous because I hurt your feelings some how. Once you read this you can mark as resolved.
Fixed:
Priority
Low
Area
What happened?
Items such as Garlic Necklace and Might Ring drops with 1 charge instead of the intended charge from items.xml.
What OS are you seeing the problem on?
Windows
Code of Conduct