Open jeswilldbm opened 8 months ago
We have a base, with time we will be doing work as well.
Gems fix: #2152 Please update your issue.
This issue is stale because it has been open 120 days with no activity.
confirmed, capacity not work
uint32_t Player::getCapacity() const {
if (hasFlag(PlayerFlags_t::CannotPickupItem)) {
return 0;
} else if (hasFlag(PlayerFlags_t::HasInfiniteCapacity)) {
return std::numeric_limits<uint32_t>::max();
}
return capacity + bonusCapacity + varStats[STAT_CAPACITY] + m_wheelPlayer->getStat(WheelStat_t::CAPACITY);
}
Priority
Medium
Area
What happened?
I was testing and when trying with the Master Sorcerer, it has some gems that reduce the energy wave by 1 second, when placed in the 4 available slots it correctly reduces 4 seconds of CD, but when trying with the runes that reduce the avatar by 300 seconds, it does not reduce even placing the 4 runes that do the same.
On the other hand, when adding a gem that adds capacity, it only increases by 1 or two points, when it should assign another amount, here I show the wheel without any gem as a reference: Now I will add a "1000" capacity bonus: Even if I add 1000 capacity, I only add 10 points.
This was tested in the latest available version of canary main downloaded today 01/25/2024 and without anything custom, as it comes as is.
What OS are you seeing the problem on?
Windows
Code of Conduct