Open FernandoDiroz1 opened 6 months ago
Hello! Your report on blood of cloak of terror simply went unnoticed by me. I tried to reproduce, but I couldn't even find this item. Could you give more details please?
Hello Well, it's the same as the case with blades and slots, which have the decay function but it wasn't working, it worked when you created that transformation script... the cloak of terror's blood accumulates one on top of the other, it's like If it were the same as the fire and energy fields that already exist on the map and never decay, the blood has the same function, it stays there forever and accumulates one on top of the other, when someone steps on it because of the accumulation, it takes HS.
This issue is stale because it has been open 120 days with no activity.
Priority
High
Area
What happened?
A bug happened!
https://github.com/opentibiabr/canary/assets/154262788/bf4d04d3-069e-4241-972b-904aa7c1008d
Blades and slits do not decay, only those created with /i work, the same occurs with the item blood of cloak of terror, without the decay function, the item accumulates and whoever passes over it takes an HS.
What OS are you seeing the problem on?
Windows
Code of Conduct