Closed rafalolszewski94 closed 5 months ago
After commeting out root
spell from monsters using it - still crash happens, so it's not root spell
Maybe this is related? https://github.com/opentibiabr/canary/commit/c57f5a28d6affef23dcf5a801b321d7e72465c52
@rafalolszewski94
Try this and see if everything works normally
void Map::moveCreature(const std::shared_ptr<Creature> &creature, const std::shared_ptr<Tile> &newTile, bool forceTeleport /* = false*/) {
if (!creature || !newTile) {
return;
}
auto oldTile = creature->getTile();
if (!oldTile) {
return;
}
Priority
High
Area
What happened?
While running through Rotten Wasteland at Soul War, somewhere in the middle of the main room, server crashes.
Relevant part of logs I found
My guess was the
root
spell colliding somehow with changes toMap::moveCreature
What OS are you seeing the problem on?
Linux
Code of Conduct