CAUTION: OUR SERVER IS UPDATED DAILY. MAKE SURE YOU ARE REPORTING SOMETHING ON THE LATEST VERSION OF THE SERVER.
Describe the bug
After killing a boss, damageMap is checked to apply loot to players that fighted with boss. When boss create summon a bit before its death then no one get loot.
Issue occurs most often for Brokul (because he makes summons as crazy)
To Reproduce
Steps to reproduce the behavior:
Create with GM any boss that create summons
one shot the boss immediatly after he creates summon
You can't open the boss even you killed it
See error (I attach edited boss.lua - it displays on server console when the problem was reproduced
boss.txt - change extension to .lua
)
Expected behavior
Killer should get loot
Screenshots
Desktop (please complete the following information):
OS: Windows 10 / Windows Server 2019
Additional context
I was trying to investigate the problem but i'm not very familiar with those mechanics yet. It seems that damageMap is clean for short period of time or wrong damageMap is checked. i'm not sure if i'm going in right direction in my investigation so i post it here
CAUTION: OUR SERVER IS UPDATED DAILY. MAKE SURE YOU ARE REPORTING SOMETHING ON THE LATEST VERSION OF THE SERVER.
Describe the bug After killing a boss, damageMap is checked to apply loot to players that fighted with boss. When boss create summon a bit before its death then no one get loot.
Issue occurs most often for Brokul (because he makes summons as crazy)
To Reproduce Steps to reproduce the behavior:
Expected behavior Killer should get loot
Screenshots
Desktop (please complete the following information):
Additional context I was trying to investigate the problem but i'm not very familiar with those mechanics yet. It seems that damageMap is clean for short period of time or wrong damageMap is checked. i'm not sure if i'm going in right direction in my investigation so i post it here
I hope i explained issue clearly