Closed adrianomengue closed 2 years ago
I fixed it simple checking if is player on eventDoDamage event
I fixed it simple checking if is player on eventDoDamage event
What you mean? Could you write down the code you did? Thanks.
This issue is stale because it has been open 120 days with no activity.
Your issue will be transferred to the otservbr-global-datapack repository
This issue is stale because it has been open 120 days with no activity.
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