Open kvasnevskyivlad opened 8 months ago
I'm not sure if it would be possible to set this up. The question becomes if ANGLE and OpenGL ES supports the NV_DX_interop
extension, it it supports that extension it should be possible to get this to work.
There is nothing built in for creating an OpenGL ES context using ANGLE though.
I will not be considering GLES and ANGLE support for 4.3.0, it will have to be for future considerations.
I have a desktop WPF project with a self-made rendering control which uses OpenGL ES + ANGLE. Is it possible to use
GLWpfControl
with OpenGL ES + ANGLE?