Open Lwmte opened 9 years ago
Just thought about something recently, but not sure about it.
Left and Right keys at the same time is an illogical combination. If you press only one or the other, something happens, but as soon as the other key is pressed without releasing the first one, Lara just acts as if no key was pressed. This is an example.
And I thought that maybe it was the case when Lara is floating forwards (when she the corresponding StateID generally) with Up and Jump keys. It could be the reason why Lara has to "stop" before diving, why only animation 119 is played (stopped > dive) and never animation 115 (swimming forward > dive) even if it has the corresponding StateID change in animation 116 (swimming forward).
I don't think it's a bug, somebody had to notice it across TR2-TR5 development. Perhaps, it was left out purposefully, same as with crawlspace roll. All in all, it doesn't look too realistic.
I'm currently having problems with making Lara dive as in classics. She performs animation, but refuses to turn down and actually dive. I think I'll make a pull request, so someone can look into it.
Copied from TRF (post by Joey79100):