openworm / skeletonExtraction

Transforms Sibernetic output into a COLLADA animation
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Get rid of translation of the worm during the simulation #72

Closed martinmadaras closed 9 years ago

martinmadaras commented 9 years ago

When using skinning with rotations only, the translation is removed. However, the worm might move slightly, because the skeleton root in bind pose and skeleton root in current timestep have different positions. Difference of this positions might be needed to encode in the translation matrix of the skeleton root node.