oppo-us-research / SpacetimeGaussians

[CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
https://oppo-us-research.github.io/SpacetimeGaussians-website/
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About depth #48

Open HaoZhiG opened 6 months ago

HaoZhiG commented 6 months ago

It's a very interesting work! But I have a question about the coarse depth map sampling. In this part of the code, why is 15 used as the threshold? What factors are considered in this decision? image

lizhan17 commented 6 months ago

Hi, 15 is implemented by https://github.com/JonathonLuiten/diff-gaussian-rasterization-w-depth it means there are holes/invalid pixels in the depth map. so we generate a slectmask for valid depth only.