optimiz3 / slimdx

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ShaderBytecode.Strip: does nothing but leak some memory #782

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
ShaderBytecode.Strip is written to the D3D documentation, which is incorrect. 
The output blob is not an error string, but is rather the newly stripped 
bytecode.

ShaderBytecode.Strip also fails to release the output blob.

Original issue reported on code.google.com by phill.ve...@gmail.com on 8 Mar 2011 at 1:46

GoogleCodeExporter commented 8 years ago
This issue was closed by revision r1986.

Original comment by Mike.Popoloski on 11 Mar 2011 at 2:59