When working on a tool or a game, you usually want to avoid doing x action if you clicked a widget instead of the canvas. If for example I have a painting app and there is an egui windows on top, you don't want to draw on the canvas when you click or drag the egui windows, the egui windows should "block" that input or at least allow you to know that happened
When working on a tool or a game, you usually want to avoid doing x action if you clicked a widget instead of the canvas. If for example I have a painting app and there is an egui windows on top, you don't want to draw on the canvas when you click or drag the egui windows, the egui windows should "block" that input or at least allow you to know that happened