orangeadam3 / terra121

A Minecraft Terrain Generating Mod for Cubic Chunks 1.12.2. attempting to generate real terrain, biomes, and features on a 1:1 scale
MIT License
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Airocean::toGeo and Minecraft's origine on the null Island #136

Closed SmylerMC closed 4 years ago

SmylerMC commented 4 years ago

This is more a suggestion than a real issue: I understand that all points on the Minecraft world generated with the airocean projection cannot be mapped to a point on earth, which is why toGeo returns OUT_OF_BOUNDS, but there is one special case which seems strange: toGeo(0.0, 0.0) returns OUT_OF_BOUNDS despite the fact that it corresponds to 0°/0° on the null island, so could it be possible to add a special case for it? Other projections might be affected, I haven't checked. I will add a check to my own code (https://github.com/SmylerMC/terramap), but I figured it could be included directly into Terra1:1 .

orangeadam3 commented 4 years ago

Its sort of to be expected. Null island on the bte projection is the intersection of the two regions of the map, one it the western-ish hemisphere and one in the eastern-ish hemisphere. I guess technically it would coorospond with a point (not 0,0 something else nearby, I can't remember) but it's such a minor issue that the slowdown for having a special case would probably not even be worth it. Also updating the projection would be a pain cause we now have 2 or 3 versions in other languages that would have to be updated.

SmylerMC commented 4 years ago

Ok, I admit it's really a rare edge case, thank you for your response. I'm closing the issue.