orangeadam3 / terra121

A Minecraft Terrain Generating Mod for Cubic Chunks 1.12.2. attempting to generate real terrain, biomes, and features on a 1:1 scale
MIT License
280 stars 40 forks source link

major generation imperfections #160

Closed balaramsudip closed 3 years ago

balaramsudip commented 3 years ago

I used the Terra 1-1 mod to go to manhattan, and the bay surrounding it doesn't exist. Also, there is a massive hole in the ground that I am sure didn't naturally generate, and there are no trees

balaramsudip commented 3 years ago

Now that I look at it, rivers don't naturally generate

DavixDevelop commented 3 years ago

The trees don't generate, because the TreeCover2000 is currently experiencing problems. For rivers to generate, you need to enable it when making a new world, advanced water (experimental). Also, the bay area seems to generate fine for me? Can you post the coordinates of this hole? Bay area

balaramsudip commented 3 years ago

After turning on experimental water, the entire manhattan is under water. The massive hole still exists. Screen Shot 2020-11-03 at 2 31 25 PM

Edit : After a little bit of moving around, just some parts of manhattan are underwater, not the whole thing

balaramsudip commented 3 years ago

Also, rome is a mooshroom biome.

DavixDevelop commented 3 years ago

Um, I teleported to your coordinates, but as you can see I'm in the middle of the ocean. You sure you set up the right options when creating the save? Wt

balaramsudip commented 3 years ago

I used the Equal Earth projection, and you may need to turn off shaders to be able to see it.

yyrichy commented 3 years ago

You have to use the bteairocean projection/dymaxion edited