Closed taeko-chan closed 4 years ago
Cool but can you make a pull request instead it will be easier for me to merge and you would get credit for the commits in github.
I've been meaning to do proper tunnels and bridges for a while (I think it's been on my todo list for like a month) but I'm woried about junk like overpasses with 5 million bridge levels.
yeah of course
i appreciate this change a lot. i could feel if anything roads could be improved
I'm already looking into how that could work with the auto-tunnels and bridges, especially taking advantage of OSM's layers
Just don't go too crazy with overhauls, I want to keep versions more or less compatable so roads shouldn't suddenly become 5 times wider or something when upgrading to a newer version.
ok i made a pull request. I think 90% of roads don't vary too much, but freeways are the ones that vary the most. that's because I changed it so their lanes were 4 blocks wide instead of 2 (The rest only increased to 3). There's also a lot of fine tweaking I did and am planning to simplify along with progress on the bridges and tunnels.
migrated this to a pull request, forgot to close this issue
Hello, I played around a bit with the source code, specifically the way roads are generated. I realize that some of it is quite... untidy... but it is very much so experimental. List of changes:
i also want to add road markings (maybe not dashed lines) and i'm looking into how i would generate a railway. src.zip