Closed gwald closed 7 years ago
Hi,
As you probably guessed I'm not really maintaining Corange anymore but I will be happy to merge pull requests etc as long as they match the existing style or Corange and code is good quality.
The current animation system for Corange is pretty messy/basic but it has all the different operations for quaternions etc. You can probably get started by hacking on the animated_object
entity.
Thanks Dan, I've hacked a character animation (duplicating animated_object) which has a top and bottom animation. Not very elegant, but works, not sure if it's worth checking in, it's very basic. It's here: https://github.com/orangeduck/Corange/compare/master...gwald:master
This is how I use it: https://github.com/gwald/my-corange-demo/blob/master/ANIMATED_CHAR%20example/CorangeSDL.c#L77
Cheers Thanks again :+1:
Thanks - I'll take a look later but looks like a good start.
Disregard it really, it's not worth pulling, it's not animation blending really.
Hi Daniel, I'm looking at extending Corange, I don't mind sharing/uploading my changes etc. So I thought I would ask you first before I hack it horribly.
Just wondering if you can advise regarding adding animation blending, ie top and bottom biped animations. I'm still new, but I know my way around, so just any general points would be helpful.
Cheers gwald