Once a simple interface is setup, we'll start to be able to design the next generation of that interface within the interface itself. Though it'll probably be useful to think about a lot of it off-screen. I'm putting this here mainly as a placeholder for now, and will come back to it after I'm back from Birmingham.
This problem, though filled with incredible technical complexity, in its essence is a visual design problem: What should it feel like? What should it look like?
Once a simple interface is setup, we'll start to be able to design the next generation of that interface within the interface itself. Though it'll probably be useful to think about a lot of it off-screen. I'm putting this here mainly as a placeholder for now, and will come back to it after I'm back from Birmingham.
See: :orbitmines: OrbitMines as a Game Project
It's very simple:
:orbitmines: :github: Archive equivalent :orbitmines: :discord: Discord equivalent