ore- / Graphics

Graphics settings plugin for AIGirl
GNU General Public License v3.0
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Suggestion: Neck seam interpolation #102

Open nyaacho opened 4 years ago

nyaacho commented 4 years ago

Expected Behavior

Body and face mesh should share the same light probe, thereby removing the neck seam.

Current Behavior

Body and face mesh are separately affected from the other light probes. I remember hooh saying there is a script to resolve the issue.

Used AI_Graphics Version

0.3.1

Steps to Reproduce

  1. Load a map with light probe
  2. Place character where indirect light changes abrubtly.
hooh-hooah commented 4 years ago

Well there is way to solve the problem... I'll try to make one in another branch but idk it will be included in this plugin.

ore- commented 4 years ago

plasticmind asked us to use his logic in PHIBL during the beta, I was going to add a ticket for it. Should be doable.

hooh-hooah commented 4 years ago

It is possible just it requires a lot of hooks to initialize/setup lightprobe synced with head and body.

ore- commented 4 years ago

https://bitbucket.org/plastics/myphipaplugins/src/v4_new/PHIBL/RendererSetup.cs

kkykkykky commented 4 years ago

2155X's light probes reset plugin has this already but hasn't been released yet.